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King – Frame Data

JGR.1+3 – Rapid King Onslaught

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JGR.1+3 Rapid King Onslaught
he hom
King King
Avvio i23
Livello di colpo t
Danno 45
Attivo 1
In blocco
Al colpo +1d
In Contro
Recupero r24
Note
Heat EngagerHomingCannot throw break. Cannot heat dash.Opponent recovers in FUFA.Power up into JGR.1+3after 30F? or during Heat49dmg and i53? effective startup (without Heat)Partially uses remaining Heat time during Heat.