|
Heat Burst
2+3
›
hb pc7~16 | m | [12;12] | i16 | +1 | +2c | | 1 | Heat BurstCancel to r45 with b,b on frame 422 chip damage on block12 chip damage on hitOnly deals recoverable damageCannot cause a K.O.Power crush 7~16 | |
|
Jab
1
›
| h | 5 | i10 | +1 | +8 | | 1 | Recovers 2f faster on hit or block (t27 r17) | |
|
Jab Spear Fist
1,1
›
| h, m | 5, 21 | i10, i25~26 | -11 | +2 | +61a | 1,2 | Move can be delayed by 3FInput can be delayed by 4F | |
|
Shun Lian Quan
1,2
›
| h, h | 5, 9 | i10 | -3 | +8 | | 1 | Jail from 1st block with 4F delayCombo from 1st hit with 4F delayMove can be delayed with 4F delay | |
|
Firestorm
1,2,2
›
| h, h, h | 5, 9, 12 | i10, i17 | -13 | +3 | | 1,1 | Combo from 1st hit with 3F delayTransition to BT with B (-11/+5) | BT |
|
Jab Roundhouse Combo
1,3
›
| h, h | 5, 19 | i10, i16~17 | -5 | +8~+9 | | 1,2 | Combo from 1st hit with 4F delayMove can be delayed by 1FInput can be delayed by 4F | |
|
Taunt
1+3+4
›
| | | | | | | | | |
|
Right Jab
2
›
| h | 8 | i10 | -3 | +5 | | 1 | | |
|
2,4
›
| h, m | 8, 15 | i10, i17 | -12 | -1 | | 1,1 | Jail from 1st attack with 2F delayCombo from 1st hit with 8F delay | |
|
San Lian Heng
2,4,1
›
bbr js12~19 | h, m, m | 8, 15, 25 | i10, i17, i24 | -12 | +24a (+14) | | 1,1,1 | Balcony BreakCombo from 2nd CH with 6F delayMove can be delayed by 10FInput can be delayed by 12FCancel to BT with B (-13/-2)Low crush 12~19 | BT |
|
3
›
| m | 15 | i16 | -11 | +0 | | 1 | | |
|
3,3
›
| m, h | 15, 10 | i16, i17 | -9 | +2 | | 1,1 | Jail from 1st block with 2F delayCombo from 1st hit with 10F delay | |
|
Peacock Sweep
3,3,4
›
| m, h, l | 15, 10, 23 | i16, i17, i25~26 | -12 | +7c | +17a | 1,1,2 | Combo from 2nd CH with 5F delayCancel to r16 BT with B (-13/-2)Move can be delayed by 10FInput can be delayed by 11F | BT,BT |
|
Peacock Strike
3,1+2
›
bbr | m, m | 15, 30 | i16, i28~29 | -12 | +22a (+17) | | 1,2 | Balcony BreakCombo from 1st hit with 2F delayCombo from 1st hit with up to 2F of charge (i30~31 startup)Move can be delayed by 10F | |
|
Peacock Strike (Hold)
3,1+2*
›
bbr | m, m | 15, 35 | i16, i44~45 | +7 | +23a (+13) | | 1,2 | Balcony Break14 chip damage on block | |
|
3~4
›
js20~34 fs35~37 | m | 27 | i34~36 | -7c | +19a | | 3 | Transition to BT with B (-2c/+24a)Low crush 20~34Floating state 35~37 | BT |
|
Leaping Whirlwind Combo
3~4,3
›
cs6~52 | m, l | 27, 16 (11) | i34~36, i18~20 | -26 | +24a | | 3,3 | Aerial combo from 1st hit (+19d (+12)) with 9F delayMove cannot be delayedInput can be delayed by 9FHigh crush 6~52 | FC |
|
4
›
| h | 17 | i11 | -9 | +2 | +27g | 1 | | |
|
Headspring
4~3
›
js15~32 fs33~35 | M | 25 | i28~i34 | -3 | +1c | +16a~+22a | 1,1 | 7 chip damage on blockLow crush 15~32Floating state 33~35 | |
|
Iron Shield
1+2
›
wc elb ps5~9 | m | 20 | i21~22 | -13 | +8 | | 2 | Wall Crush +20g on hitElbowPunch sabaki+14 on successful parryParry state 5~9 | |
|
f+2
›
| m | 10 | i15 | -8 | +3 | +10g | 1 | | |
|
f+2,1
›
| m, m | 10, 10 | i15, i19 | -8 | +3 | | 1,1 | Combo from 1st CH with 1F delayMove can be delayed by 10FInput can be delayed by 11F | |
|
Boar's Tusk
f+2,1,2
›
bbr shd | m, m, m | 10, 10, 28 | i15, i19, i13~14 | -19 | +19a (+14) | | 1,1,2 | Balcony BreakShoulderCombo from 2nd hit with 12F delayMove can be delayed by 10FInput can be delayed by 16F | |
|
f+3
›
| m | 10 | i21 | -3 | +7 | | 1 | | |
|
Piercing Dragon
f+3,2
›
| m, h | 10, 17 | i21, i21~22 | -3 | +8 | +43a (+35) | 1,2 | Combo from 1st hit with 7F delay | |
|
Climbing Dragon
f+3,4
›
trn js21~43 fs44~46 | m, m | 10, 15 | i21, i23~24 | -16 | +33a (+23) | | 1,2 | TornadoCombo from 1st hitLow crush 21~43Floating state 44~46 | |
|
f+4
›
| h | 19 | i18~19 | -9 | +52a | | 2 | Good left sidestep trackingTransition to r22 BT with B (-5/+56a) | BT |
|
Tornado Open Palm
f+4,2
›
trn | h, m | 19, 24 (16) | i18~19, i24~25 | -14 | +31a (+16) | | 2,2 | TornadoAerial combo from 1st hit (+70a (+54)) with 5F delayMove cannot be delayedInput can be delayed by 5F | |
|
Tornado Stomp
f+4,3
›
spk | h, M | 19, 30 (21) | i18~19, i22~24 | -10 | +25d | | 2,3 | SpikeAerial combo from 1st hit (+26a (-9)) with 5F delayMove cannot be delayedInput can be delayed by 5F | |
|
Tornado Sweep
f+4,4
›
cs10~42 | h, l | 19, 16 (11) | i18~19, i33~33 | -31 | +27a | | 2,1 | Aerial combo from 1st hit (+19a (+12)) with 5F delayMove cannot be delayedInput can be delayed by 5FHigh crush 10~42 | |
|
Tiger's Claw
f+1+2
›
bbr pc7~18 | h | 25 | i19~20 | -9 | +13a (+4) | | 2 | Balcony BreakGood left sidestep tracking+0 frame advantage and 10 chip damage on block after absorbing an attack in power crush statePower crush 7~18 | |
|
Shifting Clouds
f+3+4
›
ps3~18 | | | | | | | | Parries high and mid fist and feet moves (not elbows/knees/heads etc)Transition to STC absorbing one hitTransitions to STC.P after absorbing two hitsTransition to r20 KNP with B (r25 autoblock)Parry state 3~18 | STC,KNP,STC |
|
Stunning Palm
df+1
›
| m | 11 | i14 | +0 | +6 | +36g | 1 | | |
|
df+2
›
| m | 15 | i20~21 | -8 | +4 | | 2 | | |
|
God Palm
df+2,2
›
bbr | m, m | 15, 21 | i20~21, i13~14 | -6 | +14a (+4) | | 2,2 | Balcony BreakCombo from 1st hit | |
|
Lift Kick
df+3
›
trn | M | 17 | i18~19 | -9 | +76a (+60) | | 2 | TornadoCan be accessed from a manual CD input with input qcf,df+3 | |
|
df+4
›
| m | 13 | i15 | -6 | +5 | | 1 | | |
|
df+4,2
›
| m, m | 13, 13 | i15, i20~21 | -11 | +1 | +8 | 1,2 | Combo from 1st hit with 8F delay | |
|
Pau Lau Stinger
df+4,2,1+2
›
trn shd | m, m, M | 13, 13, 21 | i15, i20~21, i34~35 | -19 | +31a (+16) | | 1,2,2 | TornadoShoulderCombo from 2nd CH with 4F delayMove can be delayed by 9FInput can be delayed by 10F | |
|
Twin Dragon
df+4,3
›
bbr | m, h | 13, 23 | i15, i23~24 | -4 | +15g | +27a | 1,2 | Balcony BreakCombo from 1st hit with 7F delay | |
|
Ruinous Halberd
df+3+4
›
hom | m | 23 | i23~27 | -7 | +21a | | 5 | Homing | |
|
Crouch Jab
d+1
›
cs4~34 | sl | 5 | i10 | -5 | +6 | | 1 | Transition to Standing with f+6c on crouching hitHigh crush 4~34 | FC |
|
Heavy Hammer
d+2
›
cs6~51 | L | 16 | i20~21 | -12 | -1 | | 2 | -1c on crouching hitHigh crush 6~51 | FC |
|
Crouch Spin Kick
d+3
›
cs4~52 | L | 10 | i16 | -17 | -6 | | 1 | -6c on crouching hitHigh crush 4~52 | FC |
|
d+4
›
| L | 7 | i14~15 | -11 | +0 | | 2 | +0c on crouching hit | |
|
Parting Heavens
d+4,1+2
›
bbr | L, m | 7, 22 | i14~15, i26 | -10 | +11a (+2) | | 2,1 | Balcony BreakCombo from 1st CH with 4F delayMove can be delayed by 5FInput can be delayed by 6F | |
|
d+1+2
›
| M | 15 | i20~21 | -9 | +8c | | 2 | | |
|
Mad Windmill
d+1+2,1
›
trn | M, m | 15, 20 | i20~21, i22~23 | -12 | +18a (+11) | | 2,2 | TornadoCombo from 1st hit with 12F delayMove can be delayed by 10FInput can be delayed by 12F | |
|
Crouch Shin Kick
d+3+4
›
cs4~46 | l | 6 | i12 | -15 | -4 | | 1 | -4c on crouching hitHigh crush 4~46 | FC |
|
db+1
›
| m | 15 | i16 | -12 | +4 | | 1 | Transition to r28 KNP with B (-9/+7)Cannot block i15 when going to KNP on blockTransition to r35 STC with F (-16/+0) | KNP,STC |
|
Spear of Lu Bu
db+1,2
›
| m, m | 15, 18 | i16, i23~24 | -11 | +3 | | 1,2 | Combo from 1st hit with 8F delayMove can be delayed by 10F | |
|
db+1,2,4
›
fbr js15~31 fs32~34 | m, m, M | 15, 18, 30 | i16, i23~24, i31 | -7 | -3a | | 1,2,1 | Floor BreakCombo from 2nd CH with 2F delayMove cannot be delayedInput can be delayed by 2FLow crush 15~31Floating state 32~34 | FC |
|
Rampaging Lion
db+1,2,4,3+4
›
bbr js38~45 fs46~48 | m, m, M, m | 15, 18, 30, 20 | i16, i23~24, i31, i39~42 | -3~0 | +31a (+21) | | 1,2,1,4 | Balcony BreakSame attack as Spring Up (FUFT.b+3+4)Move can be delayed by 12FLow crush 38~45Floating state 46~48 | |
|
Spinning Neck Strike
db+1,4
›
bbr | m, h | 15, 23 | i16, i24~25 | -2 | +24a (+15) | | 1,2 | Balcony BreakCombo from 1st hit with 7F delayMove can be delayed by 8FInput can be delayed by 10F | |
|
db+2
›
cs6~30 | l | 10 | i20~21 | -15 | -4 | | 2 | -4c on crouching hitHigh crush 6~30 | |
|
db+2,2
›
cs1~30 | l, l | 10, 10 | i20~21, i28~30 | -17 | +25a | | 2,3 | Combo from 1st CHCancel to r13 standing with B (-15/-4)High crush 1~30 | |
|
Hellwinds
db+2,2,2
›
spk | l, l, M | 10, 10, 25 | i20~21, i28~30, i28~29 | -14 | +7a | | 2,3,2 | SpikeAerial combo from 2nd hit (+22a (-13)) | |
|
Piercing Arrow
db+3
›
cs6~51 | l | 14 | i17 | -15 | +4c | +0d | 1 | Transition to attack throw when CH from frontTransition to BT on CHCan be accessed from a manual CD input with input qcf,db+3High crush 6~51 | BT,FC |
|
Mighty Sweep Kick
db+4
›
hom cs6~58 | l | 23 | i31(30~32) | -26 | +76a (+60) | | 1 | Tornado on normal hit onlyHomingTransition to FC on hitInstant tornado launcherHigh crush 6~58 | FC,FC |
|
db+1+2
›
fbr | m | 13 | i21~22 | -4 | +4 | | 2 | Floor Break | |
|
Dragon Slayer
db+1+2,2
›
cs8~60 | m, l | 13, 10 | i21~22, i29~30 | -12 | +14g | | 2,2 | Combo from 1st CH with 4F delayMove can be delayed by 10FInput can be delayed by 12F-1c on crouching hitHigh crush 8~60 | FC |
|
Iron Palm
b+1
›
| h | 17 | i10~11 | -12 | +1 | +36a (+28) | 2 | Balcony Break on CH | |
|
Attack Reversal
b+1+3
›
ps5~12 | | 25 | | | -3d | | | Timed with opponent punchSideswitch on parryParry state 5~12 | |
|
b+2
›
fbr | m | 13 | i17 | -11 | +0c | | 1 | Floor Break | |
|
b+2,3
›
| m, l | 13, 6 | i17, i22~24 | -11 | +0 | +8c | 1,3 | Combo from 1st hit with 3F delayMove can be delayed by 15FInput can be delayed by 18F+0c on crouching hit | |
|
b+2,3,4
›
| m, l, m | 13, 6, 13 | i17, i22~24, i24~25 | -12 | +19a (+12) | | 1,3,2 | Combo from 2nd CH | |
|
Hungry Tiger
b+2,3,4,2
›
spk | m, l, m, M | 13, 6, 13, 22 | i17, i22~24, i24~25 | -6c | +4c | | 1,3,2 | SpikeAerial combo from 3rd hit (-6a~-9a) with 13F delayMove can be delayed by 10FInput can be delayed by 13F | |
|
Chin Breaker
b+3
›
kne | m | 21 | i22~23 | +4 | +6 | +10a | 2 | Knee4 chip damage on blockTransition to r25 CD on hit or block with df (+6/+8/+12d)Transition to r1 FC with DF~db (+5/+7/+11d) | CD,FC |
|
Zhuan Shen Huan Wu
b+3~4
›
| | | | | | | | Transition to BTTransition to STC r20 with 3+4 | BT,STC,BT |
|
Fish Hook
b+4
›
| m | 10 | i12~13 | -10 | +2 | | 2 | | |
|
Lapping Waves
b+4,2
›
| m, h | 10, 19 | i12~13, i22 | -6 | +3 | +20cg | 2,1 | Balcony Break on CHCombo from 1st hit with 7F delayMove can be delayed by 6FInput can be delayed by 7FTransition to CD with df on hit or block (-1/+8/+25cg)Transition to r1 FC with DF~db (-2/+7/+24cg) | CD,FC |
|
Iron Fortress
b+1+2
›
he bbr shd | m | 31 | i13~14 | -19 | +18a (+13) | | 2 | Heat EngagerHeat Dash +5, +43d (+35)Balcony BreakShoulder | |
|
Deceptive Step
b+3+4
›
| | | | | | | | i20 high/mid blockTransition to r39 STC with f (ps25~39) | STC,KNP |
|
Falcon's Beak
ub+1
›
bbr | m | 20 | i25~26 | -15 | +10a (+1) | +30a (+22) | 2 | Balcony Break | |
|
Throat Gouge
ub+2
›
| m,h | 8,20 | i16, 15 | -10 | +10 | | 1 | Does not jail | |
|
ub+3
›
| | | | -11~-10 | +15a~+16a | | | Strong Aerial TailspinBackwards momentum | |
|
ub+4
›
bbr | | 15 | | | +19a (+9) | +33a (+23) | | Balcony BreakNo forward momentum | |
|
Death Palm
ub+1+2
›
| m! | 70 | i79~82 | | +50a (+19) | | 4 | | |
|
Leaping Hammer Fist
u+2
›
js9~35 fs36~38 | M | 25 | i38~40 | +2c | +10 | | 3 | 7 chip damage on blockLow crush 9~35Floating state 36~38 | |
|
Eagle Claw
uf+1
›
js6~31 fs32~34 | m | 12 | i18~19 | -5 | +4 | | 2 | +12c on crouching opponentNo forward momentum with input u+1Low crush 6~31Floating state 32~34 | |
|
Evading Palm Strike
uf+2
›
| m | 18 | i18 | -10 | +3 | +52a (+21) | 1 | | |
|
Side Swipe
uf+3
›
js9~32 fs33~35 | m | 16 | i22~23 | -7 | +22a | | 2 | Strong Aerial TailspinNo forward momentum with input u+3Low crush 9~32Floating state 33~35 | |
|
Soaring Eagle
uf+4
›
js9~28 fs29~31 | m | 13 | i15~17 | -13 | +33a (+23) | | 3 | Recovers 2F faster on hit (t46 r29)Low crush 9~28Floating state 29~31 | |
|
uf+3+4
›
cs6~23 fs33~34 js35~37 fs38~39 js40~49 fs50~52 | M,h,h | 10,10,7 (10) | i24, i4~6, i3~4 | -14 | +25a (+18) | | 1,3,2 | High crush 6~23Floating state 33~34Low crush 35~37Floating state 38~39Low crush 40~49Floating state 50~52 | |
|
Assassin's Bow
uf+3+4,3
›
bbr trn fs1~2 js3~16 fs17~19 | M,h,h, h | 10,10,7 (10), 23 (11) | i24, i4~6, i3~4, i17~18 | -6 | +14c | | 1,3,2,2 | Balcony BreakTornadoAerial combo from 1st hitPrevious hit crouching state is canceled when 3 is inputPrevious hit is cs6~23 when extension is delayed by at least 21FInput can be delayed by 37FMove cannot be delayedForces tech backroll on normal hitFloating state 1~2Low crush 3~16Floating state 17~19 | |
|
Ki Charge
1+2+3+4
›
| | | | | | | | | |
|
Exploding Dagger
f,F+2
›
he bbr | m | 25 | i18~19 | -9 | +16a (+7) | | 2 | Heat EngagerHeat Dash +5, +36a (+26)Balcony Break | |
|
Tremor Stomp
f,F+3
›
| M | 33 | i32~33 | +8c | +8c | | 2 | 9 chip damage on blockTransition to r28 STC with f (+8c/+8c) | STC |
|
f,F+4
›
| m | 15 | i19~20 | -15 | +30a (+20) | | 2 | | |
|
Spreading Wings
f,F+4,3
›
js20 | m, m | 15, 21 | i19~20, i20~21 | -14 | +32a (+22) | | 2,2 | Combo from 1st hit with 11F delayMove can be powered up by delaying input by at least 8F (25 damage and +34a (+24))Recovers 1F faster on hit (t72 r31)Low crush 20 | |
|
Nian Zhang Mie Ba
f,F+1+2
›
bbr | m | 25 | i23~24 | -9 | +16a | | 2 | Balcony BreakHold 1+2 to power up and deal chip damage on block | |
|
Nian Zhang Mie Ba (charged)
f,F+1+2*
›
bbr | m | 30 | i39~40 | +6 | +22a (+12) | | 2 | Balcony Break12 chip damage on blockBecomes Essence of Nian Zhang Mie Ba in Heat | |
|
Lingering Shadow
qcf
›
| | | | | | | | Minimum 3f needed to enter (one for each directional)Transition to r6? hFC with alternate input d,DFCannot access stance movesCan access FC.df+4 with input d,DF+4 (i27? effective startup)Cancel to sidestep with UCan access df+3 and db+3 from a manual qcf input | for,hFC,sidestep,CD |
|
Delayed Rising Toe Kick
uf,n,4
›
js9 | m | 20 | i23~25 | -13 | +32a (+22) | | 3 | Low crush 9 | |
|
Severing Sword
f,f,F+3
›
bbr js5~33 fs34~36 | m | 30 | i20~25 | +6~+11g | +13d (+3) | | 6 | Balcony Break9 chip damage on blockLow crush 5~33Floating state 34~36 | |
|
ws1
›
| m | 13 | i13 | -3 | +3 | | 1 | | |
|
ws1,2
›
| m, m | 13, 16 | i13, i9 | -12 | -1 | | 1,1 | Jail from 1st block with 6F delayCombo from 1st hit with 6F delayMove can be delayed by 4FInput can be delayed by 6F | |
|
Dancing Dragon
ws1,2,1
›
bbr | m, m, m | 13, 16, 20 | i13, i9, i17~18 | -14 | +12a (+3) | +32a (+24) | 1,1,2 | Balcony BreakJail from 1st block with 2F delayCombo from 2nd CH with 12F delayMove can be delayed by 15FInput can be delayed by 16F | |
|
Dancing Scorpion Sting
ws1,3
›
he | m, h | 13, 20 | i13, i22~23 | -6 | +4c | | 1,2 | Heat EngagerHeat Dash +5, +43d (+35)Combo from 1st hit with 3F delayMove can be delayed by 10FInput can be delayed by 12FUnparryable by traditional kick parries (bug?) | |
|
Adamantine Uppercut
ws2
›
| m | 17 | i15~16 | -7 | +29g | +78a (+62) | 2 | Tornado (CH Only) | |
|
Bow Kick
ws3
›
| m | 15 | i15~16 | -12 | +33a (+23) | | 2 | | |
|
Rising Heel Kick
ws4
›
| m | 18 | i11~12 | -7 | +7 | +29g | 2 | | |
|
Push Hands
ws1+2
›
ps5~8 | m | 20 | i23~24 | -9 | +3 | | 2 | Punch parry+14 on successful parryParry state 5~8 | |
|
Wall Jump Punch
(Back to wall).b,b,UB
›
fs5~13 js14~33 fs34~36 | m | 21 | i39~41 | +4c~+6c | +22a | | 3 | Floating state 5~13Low crush 14~33Floating state 34~36 | |
|
Neck Twister
1+3
›
| t | 35 | i12~14 | -6 | -4d | | 3 | Throw break 1 or 2 | |
|
Serpent Slayer
2+4
›
| t | 35 | i12~14 | -3 | +0d | | 3 | Throw break 1 or 2 | |
|
Violent Storm
Back Throw
›
| t | 50 | | | -4d | | | Cannot break throw | |
|
Jaws of Death
Left Throw
›
| t | 40 | | -3 | -6d | | | Throw break 1 | |
|
Wandering Soul
Right Throw
›
| t | 40 | | -3 | -4d | | | Throw break 2 | |
|
Kunlun Avalanche
uf+1+2
›
fbr | t | 40 | | -6 | +0d | | | Floor BreakThrow break 1+2 | |